(---------Achievements---------)
Achievement: "Growing more" (Needed: "Growing slowly")
Condition: Have at least 25 creatures (10/25). Place at least 25 traps (10/25). Create at least 25 Rooms 10/25). Complete at least one research. (1/1). Kill at least 25 Creatures(25/25). Extend your Domain by at least 25 m (0/25). Advance the dungeon to a min of 1500 m² (1500/1500).
Reward: 2000 DP, 100 Research Hours, New research: "Treasure", reach "Tire Y-", new Theme: "Tropical", new spawner: "Spider Nest"
Achievement: "A coin speared, is a coin get" (Needed: "Economics")
Condition: Don't spend DP for a day.
Reward: 10 DP, new feature: "DP Bank".
Achievement: "I like Caves" (Needed: "Hole in the ground")
Condition: Have at least 1000 m² of "Solid Rock" tiles. (0/1000)
Reward: 100 DP, New Theme: "Dripstone-Cave"
Achievement: "Trapper"
Condition: Place at least 50 traps (20/50).
Reward: 100 DP, New Trap: "Net-Trap".
Achievement: "Let it fall"
Condition: Place at least 10 Spikes (0/10).
Reward: 30 DP, New Trap: "Acid-Pit".
Achievement: "Beneath the sun"
Condition: Designate at least 25 rooms (10/25).
Reward: 15 DP, ceilings are no longer needed to designate a room.
Achievement: "Automatism"
Condition: Recharge traps at least 100 times (13/100).
Reward: 150 DP, New Option: Activation count.
Achievement: "Tightly shut"
Condition: Place at least 10 Doors (10/10).
Reward: 20 DP, New Trap: "Trap door".
Achievement: "Tightly shut"
Condition: Place at least 10 Beds (0/5).
Reward: 10 DP, New Item: "Bath tub", new item: "Bucket".
Achievement: "Tightly shut"
Condition: Create at least 50 pieces of wooden furniture (6/50).
Reward: 100 DP, New Item: New option: "New item materials (stone, fine wood).
Achievement: "Cloths make people"
Condition: Create at least 10 Cloth-sets (0/50).
Reward: 50 DP: New Item: "Fancy Clothing" (male and female)
Achievement: "Sty out!"
Condition: Place at least 100 wall-segments (2/100).
Reward: 250 DP, New Construction: "Protective Wall".
Achievement: "Rising smoothly"
Condition: Place at least 10 Stairs (7/10).
Reward: 50 DP, new Construction: "Slope".
Achievement: "Living below"
Condition: Create at least 10 pieces of furniture underground (0/10). Have at least 5 contracted creatures (2/5).
Reward: New Item: "Candle", New Structure: "Toilet", New Furniture: "Carpet", New Furniture: "Drawer", New Construction: "Stove"
Achievement: "Building Up" (Needed: "An Agreement")
Condition: Have at least 10 contracted creatures (2/10).
Reward: 500 DP, New Item: "Construction tool set", New Item "Nails"
Achievement: "Respect privacy"
Conditions: Have at least 5 contracted creatures (2/5), designate at least 15 rooms (10/15).
Reward: 100 DP: New Construction: "Bonfire"
Achievement: "Personal space"
Condition: Grow your basic domain to at least 150 m radius (100/150).
Reward: 200 DP, New spawner: "Watcher's den"
Achievement: "Natural Enemy" (Needs: "Roll It")
Condition: Have at least 30 "Rabbit" creatures at once. (7/30).
Reward: 75 DP, New Creature Spawner: "Wolf Den", New Creature: "Spirit Wolf".
Achievement: "On silent paws"
Condition: Spawn a total of 15 "Shadow Cats" (4/15)
Reward: 100 DP, New creature: "Spirit Cat"
Achievement: "Working together"
Condition: Spawn a total of at least 30 Creatures (19/30)
Reward: 150 DP, Creatures become able to form packs.
Achievement: "Soul Catcher"
Condition: Have at least 50 souls at once (28/50)
Reward: 300 DP, "Create Soul Crystal" Option.
Achievement: "Speak with me!"
Condition: Collect a total of at least 50 normal Souls (31/50)
Reward: 500 DP, "Absorb Language" Option.
Achievement: "The special ones"
Condition: Absorb at least 15 Souls (1/15)
Reward 25 DP, "Create Trophy" option available.
Achievement: "Tell me a storry"
Condition: Absorb Knowledge at least 10 times (1/10)
Reward: 100 DP, Option to choose what knowledge to absorb.
Achievement: "I hear you"
Condition: Absorb Knowledge from at least 5 different intelligent species (1/5)
Reward: 300 DP, "Absorbed Knowledge" effect is doubled.
Achievement: "More Containers"
Condition: Create at least 10 containers (7/10)
Reward: 10 DP, New Item "Big Chest", New Item "Sturdy Chest"
Achievement: "Quality over quantity"
Condition: Create at least 100 Items (Traps not counted) (9/100)
Reward: 300 DP, New option: Material Quality.
Achievement: "Aiming higher"
Condition: Kill at least 50 humanoid creatures (31/50)
Reward: 100 DP, New Monster spawner: "Goblin nest"
Achievement: "Hit it"
Condition: Kill at least 10 creatures with traps (5/10)
Reward: 100 DP, new upgrade: "Auto reload"
Achievement: "A personal touch"
Condition: Have at least 5 different spawners in the dungeon (2/5).
Reward: 100 DP, New option: "Upgrades".
Achievement: "Hive-minded"
Condition: Have your spawned creatures kill at least 50 other creatures (1/50).
Reward: 300 DP, New research: "Hives"
Achievement: "Have a request?"
Condition: Have at least 50 contracted creatures (2/50), accomplish at least 25 achievements (20/25)
Reward: 600 DP, New Research: "Quests"
Achievement: "Figuring it out" (Needed: "Beginners Luck")
Condition: Draw the "Avarage Lottery" 25 times (2/10).
Reward: 50 DP, "Advanced Lottery" becomes available.
Achievement: "The next level" (Needed: "Lottery")
Condition: Draw any lottery at least 1000 times (22/1000).
Reward: 200 DP, New Research: "Challenges".
Achievement: "Be ready!" (Needed: "Alert!")
Condition: The Alarm activates at least 100 times (12/100).
Reward: 100 DP, New Item: "Resonance Crystal".
--- --- --- Fulfilled Achievements: --- --- ---
Achievement: "Architects freedom"
Condition: Designate at least 10 rooms (10/10).
Reward: 5 DP, rooms may now have any shape.
Achievement: "Trapper"
Condition: Place at least 10 traps (16/10).
Reward: 50 DP, New Trap: "Spike-Trap".
Condition: Place at least 10 traps (16/10).
Reward: 50 DP, New Trap: "Spike-Trap".
Achievement: "Your Soul belongs to me!"
Condition: Collect a total of at least 10 normal Souls (10/10)
Reward: 200 DP, "Absorb Knowledge" Option.
Achievement: "Light it up"
Condition: Excavate at least 100 m² underground.
Reward: 10 DP, New Item: "Torch"
Achievement: "Soul Phisher"
Condition: Have at least 10 souls (10/10)
Reward: 100 DP, "Absorb Soul" Option
Achievement: "Eat to survive"
Condition: Kill at least 10 omnivore creatures (10/10).
Reward: 20 DP, New Item: "Cord"
Achievement: "Poke it"
Condition: Kill at least one creature with a trap.
Reward: 10 DP, trigger delay option.
Achievement: "Beginners Luck"
Condition: Draw the "Little Lottery" 10 times (10/10).
Reward: 10 DP, "Average Lottery" becomes available.
Achievement: "Stepping up" (Needed: "working together")
Condition: Kill at least 15 humanoid creatures (15/15)
Reward: 100 DP, New Monster spawner: "Kobold nest"
Achievement: "Getting a foundation"
Condition: Have at least one creature. Place at least one trap. Advance the dungeon to a min of 100 m² (100/100). Kill at least one creature on your ground. Create at least one room.
Reward: 1000 DP, 50 Research hours, m²-count on "Dungeon Info"-screen, Reach "Tire Z", new Theme: "Mine", new monster spawner: "Wild-Cat Den".
Achievement: "Reincarnation" (Hidden)
Condition: Spawn a creature with a Soul-Core that was made from the same Race.
Reward: 500 DP, The cost for your next research is reduced by 50 DP, Homunculus Egg x1.
Achievement: "Going slowly" (Needed: "Getting a foundation")
Condition: Have at least 10 creatures (10/10). Place at least 10 traps (10/10). Advance the dungeon to a min of 500 m² (500/500). Create at least 10 rooms (10/10). Kill at least 10 Creatures(10/10). Relocate the dungeon-core at least ones.
Reward: 1500 DP, The next Research is shortened by 75 hours, "Population" on "Dungeon Info"-screen, Reach "Tire Z+", new Theme: "Swamp", new spawner: "Rat Nest".
Achievement: "Impatient" (Hidden)
Condition: Get more then one rise in tire in under 24 hours.
Reward: 500 DP, The cost for your next research is reduced by 50 DP, 5x Magic trap: "Turn to stone"
Achievement: "Hole in the ground"
Condition: Have at least 1000 m² of "Cave" tiles. (1000/1000)
Reward: 100 DP, New Theme: "Solid Rock".
Achievement: "Alert!"
Condition: The Alarm activates at least 10 times (10/10).
Reward: 10 DP, New Item: "Alarm Crystal".
Achievement: "An Agreement"
Condition: Have at least one contracted Creature.
Reward: 50 DP: New furniture: "Wooden Bed".
Achievement: "No strings attached" (Hidden)
Condition: Pay a research completely with bonus-hours.
Reward: 100 DP, The cost for the next research is reduced by 20 DP.
Achievement: "Learning to learn"
Condition: Research at least 5 Projects (5/5)
Reward: 50 DP, 20 Research hours.
Achievement: "Roll It"
Condition: Spawn a total of 10 "Horned Rabbits" (15/10)
Reward: 20 DP, New Creature: "Armored Rabbit".
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